AI Insights · Timothy · July 2022
Top 5 Final Fantasy Games in Australia: Q2 2022 Performance
Discover the performance of the top 5 Final Fantasy game apps in Australia for Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Final Fantasy game apps showed varied performance trends in Australia on a unified platform. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
FINAL FANTASY BE:WOTV from SQUARE ENIX saw a noticeable fluctuation in weekly revenue, peaking at around $11.2K in the first week of May before declining to approximately $3.5K by the end of June. Weekly downloads experienced a significant drop from 273 in late April to just 3 by the end of June. Active users also showed a downward trend, starting at 821 in late March and decreasing to 564 by the end of the quarter.
Final Fantasy XV: A New Empire by Epic Action LLC had a relatively steady weekly revenue, with a peak of about $6.7K at the end of March and a low of around $2.9K in mid-June. Downloads remained low throughout the quarter, ranging between 4 and 30 per week. Active user data was sparse, with occasional spikes like 24 users in the last week of May.
DISSIDIA FINAL FANTASY OO, another title from SQUARE ENIX, demonstrated varied weekly revenue, peaking at $6.9K in the final week of June. Downloads ranged from 43 to 94 per week, showing a slight increase towards the end of the quarter. Active users remained relatively stable, fluctuating between 175 and 218 throughout the period.
FINAL FANTASY BRAVE EXVIUS, also by SQUARE ENIX, exhibited an upward trend in weekly revenue, starting from $1.8K in early April and reaching a peak of $6.2K by the end of June. Weekly downloads were consistent, generally ranging between 30 and 65. Active users showed minor fluctuations, maintaining a range of 269 to 309 throughout the quarter.
FINAL FANTASY Record Keeper from DeNA Corp. had a more stable performance in terms of weekly revenue, peaking at $1.8K in early April and then gradually declining to $311 by the end of June. Downloads were minimal, with a brief spike of 7 in early June. Active users maintained a consistent range, fluctuating between 178 and 226 over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.